local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1
L0_1 = {}
L0_1.MainID = 21016
L0_1.ActorAlias = "21016"
L1_1 = {}
L1_1.q2101601 = 2101601
L1_1.q2101602 = 2101602
L1_1.q2101603 = 2101603
L1_1.q2101604 = 2101604
L1_1.q2101605 = 2101605
L1_1.q2101606 = 2101606
L1_1.q2101607 = 2101607
L1_1.q2101608 = 2101608
L1_1.q2101609 = 2101609
L1_1.q2101610 = 2101610
L1_1.q2101611 = 2101611
L1_1.q2101612 = 2101612
L0_1.SubIDs = L1_1
L1_1 = {}
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Racing_StartPos_133101062"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.pos
L1_1.BornPos = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Racing_StartPos_133101062"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.rot
L1_1.BornDir = L2_1
L0_1.PosData = L1_1
return L0_1
